PreFire: Unterschied zwischen den Versionen
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__NOTOC__ | |||
{{#seo: | {{#seo: | ||
|title=Practice Training CS2 Server - CKRAS WIKI | |title=Practice Training CS2 Server - CKRAS WIKI | ||
|title_mode=append | |title_mode=append | ||
|keywords=ckras, wiki, cs2, gameserver | |keywords=ckras, wiki, cs2, gameserver, prefire, prac, opensource, training, workshop, counterstrikesharp | ||
|description=PreFire | |description=PreFire Practice für CS2 Gameserver hilft dir, verschiedene Prefire-Trainings auf Competitive- oder Workshop-Maps durchzuführen. | ||
|image= | |image=Target.png | ||
|image_alt=PreFire Practice Training für CS2 Gameserver - CKRAS.com | |image_alt=PreFire Practice Training für CS2 Gameserver - CKRAS.com | ||
}} | }} | ||
<div class="ck-page"> | |||
<div class="ck-hero--dark"> | |||
{| style="background:transparent; border:none; width:100%;" | |||
|- | |||
| style="vertical-align:top; width:130px; padding-right:20px;" | | |||
<div class="ck-hero-logo">[[Datei:Target.png|110px|alternativtext=PreFire Practice|link=PreFire]]</div> | |||
| style="vertical-align:top;" | | |||
<div class="ck-hero-content"> | |||
<h1 class="ck-hero-title">PreFire Practice</h1> | |||
<div class="ck-hero-sub">Trainiere Prefire-Routen auf Competitive- und Workshop-Maps direkt auf deinem CKRAS CS2 Server.</div> | |||
<div class="ck-hero-meta"><b>Quick Start:</b> Tippe <code>!prefire</code> im Spiel, um das Training zu starten.</div> | |||
<div class="ck-hero-actions"> | |||
[https://iface.ckras.com <span class="ck-btn ck-btn-primary">▶ Start on CKRAS</span>] | |||
[https://www.ckras.com/ <span class="ck-btn ck-btn-ghost">CKRAS Website</span>] | |||
[https://play.ckras.com <span class="ck-btn ck-btn-ghost">Play</span>] | |||
[https://prefire.ckras.com <span class="ck-btn ck-btn-ghost">English 🇬🇧</span>] | |||
</div> | |||
</div> | |||
|} | |||
</div> | |||
<div class="ck-lead"> | |||
'''PreFire Practice''' ist das perfekte Tool, um '''Prefire''' auf [[CS2]] Competitive- oder [[Workshop]]-Maps zu trainieren. | |||
PreFire ist vollständig in das CKRAS [[Webinterface|Webpanel]] integriert und steht allen Kunden kostenlos zur Verfügung. | |||
</div> | |||
<div class="ck-jump"> | |||
<b>Jump to:</b> [[PreFire#Quick_Start|Quick Start]] • [[PreFire#Befehle|Befehle]] • [[PreFire#Installation|Installation]] • [[PreFire#Verfügbare_Trainings|Trainings]] • [[PreFire#Settings|Settings]] • [[PreFire#Workshop_Maps|Workshop Maps]] | |||
</div> | |||
== Quick Start == | |||
<div class="ck-callout ck-callout--ok"> | |||
<b>Starte dein Training in wenigen Sekunden:</b> | |||
</div> | |||
# Server betreten | |||
# Chat öffnen | |||
# <code>!prefire</code> eingeben | |||
# Map und Route auswählen | |||
# Training starten | |||
<div class="ck-callout"> | |||
< | <b>Hinweis:</b> Die verfügbaren Maps und Routen werden direkt im Spielmenü angezeigt. | ||
</div> | |||
== Aktueller Mappool == | |||
<div class="ck-feature-list"> | |||
<span class="ck-feature-pill">de_ancient</span> | |||
<span class="ck-feature-pill">de_anubis</span> | |||
<span class="ck-feature-pill">de_dust2</span> | |||
<span class="ck-feature-pill">de_inferno</span> | |||
<span class="ck-feature-pill">de_mirage</span> | |||
<span class="ck-feature-pill">de_nuke</span> | |||
<span class="ck-feature-pill">de_overpass</span> | |||
<span class="ck-feature-pill">de_vertigo</span> | |||
<span class="ck-feature-pill">de_train</span> | |||
</div> | |||
<div class="ck-callout"> | |||
Ein Open-Source [[CounterStrikeSharp]]-basiertes serverseitiges Practice-Plugin für CS2 mit Multiplayer-Unterstützung. | |||
</div> | |||
== Befehle == | == Befehle == | ||
{| class="wikitable" | <div class="ck-lead"> | ||
Die wichtigsten Commands für dein PreFire-Training direkt im Spiel. | |||
</div> | |||
{| class="wikitable" | |||
|- | |- | ||
! | ! style="width:240px;" | Befehl | ||
! style="width:560px;" | Beschreibung | |||
|- | |- | ||
|!prefire|| | | <code>!prefire</code> || Öffnet das Startmenü | ||
|- | |- | ||
|!prefire prac [number]||Startet das | | <code>!prefire prac [number]</code> || Startet das Training auf der ausgewählten Route | ||
|- | |- | ||
|!prefire map [ | | <code>!prefire map [mapname]</code> || Wechselt auf die gewünschte Map | ||
|- | |- | ||
|!prefire df [1-5]||Schwierigkeitsgrad | | <code>!prefire df [1-5]</code> || Legt den Schwierigkeitsgrad fest | ||
|- | |- | ||
|!prefire mode [rand/full] | | <code>!prefire mode [rand/full]</code> || Setzt den Trainingsmodus auf Random oder Full | ||
|Trainingsmodus auf | |||
|- | |- | ||
|!prefire bw [rand/ump/ak/sct/awp] | | <code>!prefire bw [rand/ump/ak/sct/awp]</code> || Wählt die Waffen der Bots | ||
| | |||
|- | |- | ||
|!prefire lang [en/pt/zh] | | <code>!prefire lang [en/pt/zh]</code> || Ändert die Sprache | ||
|Sprache | |||
|- | |- | ||
|!prefire exit | | <code>!prefire exit</code> || Beendet den PreFire-Modus | ||
|Beendet den | |||
|- | |- | ||
|!prefire help | | <code>!prefire help</code> || Öffnet das Hilfemenü | ||
| | |||
|} | |} | ||
== Installation == | |||
<div class="ck-callout ck-callout--amber"> | |||
<b>Voraussetzung:</b> [[Metamod]] und [[CounterStrikeSharp|CSS]] | |||
</div> | |||
Du kannst PreFire im [[Webinterface]] installieren, sobald [[Metamod|MM]] und [[CounterStrikeSharp|CSS]] aktiviert sind. | |||
<div class="ck-step-grid"> | |||
<div class="ck-step-card"> | |||
<div class="ck-step-top"> | |||
<div class="ck-step-num">1</div> | |||
<div class="ck-step-title">Metamod installieren</div> | |||
</div> | |||
<div class="ck-media-frame">[[Datei:Install-metamod.png|450px|alternativtext=Install Metamod|link=]]</div> | |||
<div class="ck-step-desc">Installiere und aktiviere Metamod im Webpanel.</div> | |||
</div> | |||
<div class="ck-step-card"> | |||
<div class="ck-step-top"> | |||
<div class="ck-step-num">2</div> | |||
<div class="ck-step-title">CounterStrikeSharp installieren</div> | |||
</div> | |||
<div class="ck-media-frame">[[Datei:Install-counterstrikesharp.png|450px|alternativtext=Install CounterStrikeSharp|link=]]</div> | |||
<div class="ck-step-desc">Installiere danach CounterStrikeSharp (CSS).</div> | |||
</div> | |||
<div class="ck-step-card"> | |||
<div class="ck-step-top"> | |||
<div class="ck-step-num">3</div> | |||
<div class="ck-step-title">PreFire installieren</div> | |||
</div> | |||
<div class="ck-media-frame">[[Datei:Prefire-install.png|450px|alternativtext=PreFire installieren|link=]]</div> | |||
<div class="ck-step-desc">Klicke auf <b>Installieren</b> und starte den Server neu.</div> | |||
</div> | |||
</div> | |||
=== PreFire updaten === | |||
<div class="ck-callout"> | |||
Bei einem Update einfach auf <b>Update</b> klicken, damit die neue Version eingespielt wird. | |||
</div> | |||
[[Datei:Update-plugin.png|750x750px]] | |||
== | == Verfügbare Trainings == | ||
<div class="ck-callout"> | |||
<b>Aktuelle Competitive-Trainingsrouten:</b> | |||
</div> | |||
=== de_ancient === | |||
* B ramp to B site | |||
* B house to B site | |||
* Mid to A site | |||
* A main to A site | |||
* Retake A from CT spawn | |||
=== de_anubis === | |||
* Attack B site from B main | |||
* Attack B site from mid (B connector) | |||
* Attack B site from water | |||
* Attack A site from mid (A connector) | |||
* Attack A site from A main | |||
* Aggressive CT push from A main | |||
* Aggressive CT push from B main | |||
=== de_dust2 === | |||
* Attack A site from A long | |||
* Attack A site from A short | |||
* Attack B site from tunnel | |||
* Attack B site from mid | |||
* CT aggressively push from lower tunnel | |||
* CT aggressively push top mid | |||
== | === de_inferno === | ||
* A short to A site | |||
* A long to A site | |||
* A apartments to A site | |||
* Banana to B site | |||
* Retake B from CT spawn | |||
=== de_mirage === | |||
* Attack A site from A ramp (to CT spawn) | |||
* Attack B site from B apartments | |||
* Attack A site from A palace (to jungle) | |||
* Attack B site from mid | |||
* Attack A site from underpass | |||
* Retake B site from CT spawn | |||
* CT aggressively push A Palace | |||
=== de_nuke === | |||
* | * Attack A site from hut | ||
* Attack B site from ramp | |||
* Entrance of lobby (T side) | |||
* From radio to ramp | |||
* Attack A site from Ramp/J-Hall | |||
* From T-side outside to secret | |||
* Attack B site from secret | |||
* Fast pace rush MINI from Silo | |||
* Attack A site from MINI | |||
* | |||
* | |||
* | |||
* | |||
=== de_overpass === | |||
* Attack B site from B long | |||
* Attack B site from B short | |||
* Clear underpass and go upwards to mid | |||
* Clear underpass and go towards B short | |||
* Attack A site from A long | |||
* Attack A site from A short (mid) | |||
* Retake B site from CT spawn | |||
=== de_vertigo === | |||
* Attack B site from stairs | |||
* From mid to CT spawn | |||
* Attack A site from A ramp | |||
* Attack A site from scaffold | |||
* Retake B site from elevator | |||
=== de_train === | |||
* Attack A site from ladder room | |||
* Attack A site from A Main | |||
* Attack A site from ivy | |||
* Retake B site from CT spawn | |||
== Settings == | == Settings == | ||
<div class="ck-callout"> | |||
Du kannst Standardwerte über eine JSON-Datei laden. | |||
</div> | |||
Benenne dazu: | |||
<code>default_cfg.json.example</code> → <code>default_cfg.json</code> | |||
und passe die Werte nach Wunsch an. | |||
=== Erklärung der Werte === | |||
<div class="ck-section-grid"> | |||
<div class="ck-mini-card"> | |||
<div class="ck-mini-title">Difficulty</div> | |||
<div class="ck-pathbox"> | |||
<code>0</code> = No healing<br> | |||
<code>1</code> = Init hp 500 with no healing<br> | |||
<code>2</code> = +25hp for each kill<br> | |||
<code>3</code> = Reheal to 100hp after a kill<br> | |||
<code>4</code> = +100hp for each kill<br> | |||
<code>5</code> = +500hp for each kill | |||
</div> | |||
</div> | |||
<div class="ck-mini-card"> | |||
<div class="ck-mini-title">Training Mode</div> | |||
<div class="ck-pathbox"> | |||
<code>0</code> = Random mode<br> | |||
<code>1</code> = Full mode | |||
</div> | |||
</div> | |||
<div class="ck-mini-card"> | |||
<div class="ck-mini-title">Bot Weapon</div> | |||
<div class="ck-pathbox"> | |||
<code>0</code> = Random<br> | |||
<code>1</code> = UMP45<br> | |||
<code>2</code> = AK47<br> | |||
<code>3</code> = Scout<br> | |||
<code>4</code> = AWP | |||
</div> | |||
</div> | |||
<div class="ck-mini-card"> | |||
<div class="ck-mini-title">Aim Lock</div> | |||
<div class="ck-pathbox"> | |||
<code>true</code> = Bots aimen immer auf den Kopf<br> | |||
<code>false</code> = Native CS2-Bot-Logik | |||
</div> | |||
</div> | |||
</div> | |||
== Workshop Maps == | |||
<div class="ck-callout ck-callout--amber"> | |||
<b>Advanced:</b> Für eigene Custom- oder Workshop-Maps kannst du Bot-Positionen manuell definieren. | |||
</div> | |||
=== Positionsformat === | |||
<code>pos_x pos_y pos_z ang_x ang_y ang_z</code> | |||
Die ersten 3 Werte definieren die Position, die nächsten 3 die Rotation. | |||
=== Botformat === | |||
<code>pos_x pos_y pos_z ang_x ang_y ang_z is_crouching</code> | |||
Der letzte Wert ist <code>True</code> oder <code>False</code> und bestimmt, ob der Bot crouched. | |||
=== Hilfsskript === | |||
<code>python3 calculate_height.py [PATH TO YOUR FILE]</code> | |||
Mit <code>get_pos</code> kannst du Positionen im Spiel auslesen. | |||
Beachte dabei: Der Höhenwert für Profile entspricht dem ausgegebenen Wert minus <code>65</code>. | |||
== Entwicklung == | == Entwicklung == | ||
#Create prefire profiles for all maps | <div class="ck-callout"> | ||
#Improve bot logic | <b>TODO:</b> | ||
#Improve localization support | </div> | ||
#Reroute separate logs into one gathered place for better debug experience | |||
# Create prefire profiles for all maps | |||
Source: https://github.com/lengran/OpenPrefirePrac | # Improve bot logic | ||
Download: https://github.com/lengran/OpenPrefirePrac/releases | # Improve localization support | ||
# Reroute separate logs into one gathered place for better debug experience | |||
'''CS2 Server''': https://www.ckras.com/ | |||
== Ressourcen == | |||
Source: https://github.com/lengran/OpenPrefirePrac | |||
Download: https://github.com/lengran/OpenPrefirePrac/releases | |||
'''CS2 Server''': https://www.ckras.com/ | |||
<small>(PreFire benötigt [[CounterStrikeSharp]])</small> | |||
[[Category:CS2]] | [[Category:CS2]] | ||
[[Kategorie:CS2]] | [[Kategorie:CS2]] | ||
</div> | |||
Aktuelle Version vom 24. März 2026, 11:31 Uhr
PreFire PracticeTrainiere Prefire-Routen auf Competitive- und Workshop-Maps direkt auf deinem CKRAS CS2 Server.
|
PreFire Practice ist das perfekte Tool, um Prefire auf CS2 Competitive- oder Workshop-Maps zu trainieren. PreFire ist vollständig in das CKRAS Webpanel integriert und steht allen Kunden kostenlos zur Verfügung.
Jump to: Quick Start • Befehle • Installation • Trainings • Settings • Workshop Maps
Quick Start
Starte dein Training in wenigen Sekunden:
- Server betreten
- Chat öffnen
!prefireeingeben- Map und Route auswählen
- Training starten
Hinweis: Die verfügbaren Maps und Routen werden direkt im Spielmenü angezeigt.
Aktueller Mappool
de_ancient de_anubis de_dust2 de_inferno de_mirage de_nuke de_overpass de_vertigo de_train
Ein Open-Source CounterStrikeSharp-basiertes serverseitiges Practice-Plugin für CS2 mit Multiplayer-Unterstützung.
Befehle
Die wichtigsten Commands für dein PreFire-Training direkt im Spiel.
| Befehl | Beschreibung |
|---|---|
!prefire |
Öffnet das Startmenü |
!prefire prac [number] |
Startet das Training auf der ausgewählten Route |
!prefire map [mapname] |
Wechselt auf die gewünschte Map |
!prefire df [1-5] |
Legt den Schwierigkeitsgrad fest |
!prefire mode [rand/full] |
Setzt den Trainingsmodus auf Random oder Full |
!prefire bw [rand/ump/ak/sct/awp] |
Wählt die Waffen der Bots |
!prefire lang [en/pt/zh] |
Ändert die Sprache |
!prefire exit |
Beendet den PreFire-Modus |
!prefire help |
Öffnet das Hilfemenü |
Installation
Du kannst PreFire im Webinterface installieren, sobald MM und CSS aktiviert sind.
PreFire updaten
Bei einem Update einfach auf Update klicken, damit die neue Version eingespielt wird.
Verfügbare Trainings
Aktuelle Competitive-Trainingsrouten:
de_ancient
- B ramp to B site
- B house to B site
- Mid to A site
- A main to A site
- Retake A from CT spawn
de_anubis
- Attack B site from B main
- Attack B site from mid (B connector)
- Attack B site from water
- Attack A site from mid (A connector)
- Attack A site from A main
- Aggressive CT push from A main
- Aggressive CT push from B main
de_dust2
- Attack A site from A long
- Attack A site from A short
- Attack B site from tunnel
- Attack B site from mid
- CT aggressively push from lower tunnel
- CT aggressively push top mid
de_inferno
- A short to A site
- A long to A site
- A apartments to A site
- Banana to B site
- Retake B from CT spawn
de_mirage
- Attack A site from A ramp (to CT spawn)
- Attack B site from B apartments
- Attack A site from A palace (to jungle)
- Attack B site from mid
- Attack A site from underpass
- Retake B site from CT spawn
- CT aggressively push A Palace
de_nuke
- Attack A site from hut
- Attack B site from ramp
- Entrance of lobby (T side)
- From radio to ramp
- Attack A site from Ramp/J-Hall
- From T-side outside to secret
- Attack B site from secret
- Fast pace rush MINI from Silo
- Attack A site from MINI
de_overpass
- Attack B site from B long
- Attack B site from B short
- Clear underpass and go upwards to mid
- Clear underpass and go towards B short
- Attack A site from A long
- Attack A site from A short (mid)
- Retake B site from CT spawn
de_vertigo
- Attack B site from stairs
- From mid to CT spawn
- Attack A site from A ramp
- Attack A site from scaffold
- Retake B site from elevator
de_train
- Attack A site from ladder room
- Attack A site from A Main
- Attack A site from ivy
- Retake B site from CT spawn
Settings
Du kannst Standardwerte über eine JSON-Datei laden.
Benenne dazu:
default_cfg.json.example → default_cfg.json
und passe die Werte nach Wunsch an.
Erklärung der Werte
0 = No healing
1 = Init hp 500 with no healing
2 = +25hp for each kill
3 = Reheal to 100hp after a kill
4 = +100hp for each kill
5 = +500hp for each kill
0 = Random mode
1 = Full mode
0 = Random
1 = UMP45
2 = AK47
3 = Scout
4 = AWP
true = Bots aimen immer auf den Kopf
false = Native CS2-Bot-Logik
Workshop Maps
Advanced: Für eigene Custom- oder Workshop-Maps kannst du Bot-Positionen manuell definieren.
Positionsformat
pos_x pos_y pos_z ang_x ang_y ang_z
Die ersten 3 Werte definieren die Position, die nächsten 3 die Rotation.
Botformat
pos_x pos_y pos_z ang_x ang_y ang_z is_crouching
Der letzte Wert ist True oder False und bestimmt, ob der Bot crouched.
Hilfsskript
python3 calculate_height.py [PATH TO YOUR FILE]
Mit get_pos kannst du Positionen im Spiel auslesen.
Beachte dabei: Der Höhenwert für Profile entspricht dem ausgegebenen Wert minus 65.
Entwicklung
TODO:
- Create prefire profiles for all maps
- Improve bot logic
- Improve localization support
- Reroute separate logs into one gathered place for better debug experience
Ressourcen
Source: https://github.com/lengran/OpenPrefirePrac Download: https://github.com/lengran/OpenPrefirePrac/releases
CS2 Server: https://www.ckras.com/
(PreFire benötigt CounterStrikeSharp)
