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  Derzeit wird zBlock nur von [[CounterStrike_Source]] unterstützt. (Stand 23.10.2012)
  Derzeit wird zBlock nur von [[CounterStrike_Source]] unterstützt. (Stand 23.10.2012)


== Befehle ==


== zBlock Befehle ==
== zBlock Befehle ==

Aktuelle Version vom 23. Oktober 2012, 10:57 Uhr

Zblock.jpg

Was ist zBlock

zBlock was first developed as an addition to the "CSP" server plugin, at this time VALVe had accidentally let a convariable slip that would allow players to "wallhack".

"CSP" (CAL Server Plugin) was a server plugin that enforced certain convariables that could either be exploited or created an unbalanced/unfair playing field.

Another feature of zBlock was to make CSP more difficult to bypass, however not too long after release, we determined that instead of making CSP more difficult to bypass, we should instead take on board the functions CSP had due to the significant ease at which is was bypassed.

zBlock is now one of the most used CS Source server plugins all around the world, enforced in the majority of competitive leagues around the world it's become a plugin you can't imagine CS Source without any more.


unterstützte Spiele

Derzeit wird zBlock nur von CounterStrike_Source unterstützt. (Stand 23.10.2012)


zBlock Befehle

zb_status
- Displays important server settings.

zb_netinfo
- Displays connected players net-settings (rates, interpolation, prediction, lag compensation).

zb_version
- Displays version of zBlock currently installed on the server.

zb_readylist
- Counter-Strike: Source Only & Warmode Only
- Displays ready and not-ready players when using the ready-up system.

zb_players
- Displays a list of players authenticated by a configured auth-host (zb_authhost).

zb_warnings
- Displays information regarding questionable server configuration.

zb_teamcash
- Counter-Strike: Source Only & Warmode Only
- Displays the team money situation (We recommend your caller binds this command to a key).
- i.e. bind "F1" "zb_teamcash"
- Note: Only usable during freeze-time and when "zb_allowcashcalling" is enabled.

Server CVARS ZBLOCK

zb_warmode (Default: 0)
- Counter-Strike Source Only
- Enables/Disable zBlock Warmode
- Public servers should set this to "0" (zb_warmode 0).
- Competitive / Match servers should set this to "1".
- Note: See below for complete warmode based changes.

zb_matchconfig (Default: None)
- Match config to be executed before initiating the live on 3 sequence
- Note: To reset this value using rcon use: rcon zb_matchconfig " "

zb_readyup_max (Default: 10)
- Counter-Strike Source Only
- The minimum number of players required to be ready to initiate live-on-three

zb_startmoney (Default: 800)
- Counter-Strike Source Only
- The amount that the starting money should be returned to after the live on 3 sequence is completed
- Note:This is to prevent players from regaining full money by using "retry" in the second round of overtime

zb_authhost (Default: NONE)
- Configures the auth-host to use with zBlock.
- Changing this setting will re-authenticate all existing players in the server and continue to authenticate new players who join.
(Please see our article on "Player Authentication" at our website for more details).
- Note: To reset this value using rcon use: rcon zb_authhost " " OR rcon zb_authhost NONE

zb_autoupdate (Default: 1)
- Enable/Disable zBlock plugin auto-updating.
- Note: Updates can be downloaded manually using the server command "zb_update"
- Note: Automatic updates are never downloaded whilst players are connected to the server.

zb_allowcashcalling (Default: 1)
- Counter-Strike: Source Only
- Enable/Disable Team money calling with "zb_teamcash"
- Note: 0 = Disabled / 1 = Enabled / 2 = Allow automatic cash calling
- To use automatic cash calling clients must use the command "setinfo zb_wantautocashcalling 1"

zb_dosprotect (Default: 1)
- Protects the game-server from several network level attacks.
- Note: 0 = Disabled / 1 = Enabled

zb_crashblock (Default: 1)
- Protects the game-server from several known crash exploits.
- Note: 0 = Disabled / 1 = Enabled

zb_deadvoice (Default: 1)
- Counter-Strike: Source Only
- When enabled dead players can chat to living members of their team using the in-game voice system.
- Note: 0 = Disabled / 1 = Enabled

zb_antispeedhack (Default: 1)
- Prevents the use of client cheats which manipulate the games view of time.
- Note: 0 = Disabled / 1 = Enabled / 2 = Enabled and Kick.

zb_checkviewangles (Default: 1)
- Prevents the use of cheats which distort the players view-angles.
- Note: 0 = Disabled / 1 = Enabled.

zb_ignoreplayerqueries (Default: 0)
- When enabled the server will ignore queries which ask for the names of the players connected.
- This is for use in high-profile competitive matches where players do not wish their whereabouts to be known.
- We highly recommend this is kept disabled (default).
- Note: 0 = Disabled / 1 = Enabled.

zb_antispam_max_cmds_per_sec (Default: 5)
- Blocks command spam attempts.
- We are currently tweaking the effects of this feature. A setting of 4-6 appears to be adequate.

zb_removals (Default: 0)
- When set to "1" all junk props are removed from the map.
- When set to "2" it removes all oil drums.
- When set to "3" it removes both oil drums and junk.
Best combined with the client setting "cl_phys_props_enable 0".

zb_illegaldefusefix (Default: 0)
- Counter-Strike: Source Only
- When enabled you are unable to defuse unless you can see the bomb and a message is displayed telling you so.
- Note: 0 = Disabled / 1 = Enabled.

zb_antiflash (Default: 1)
- Counter-Strike: Source Only
- When enabled players who are under the full effect of a flashbang will be unable to see other players by cheating to remove the white screen effect.
- Note: 0 = Disabled / 1 = Enabled.

zb_antismoke (Default: 0)
- Counter-Strike: Source Only
- When enabled players who are stood in the middle of a bloomed smoke grenade are not visible by the use of exploits.
- Note: 0 = Disabled / 1 = Enabled.

zb_force_dx (Default: 0)
- Counter-Strike: Source Only / Warmode Only
- When set to "1" players must use a DirectX9 video mode (resolves ambient occlusion issues).
- When set to "2" players must use a DirectX8 video mode (stronger flashbang effect).
- Note: 0 = Disabled.

zb_bancheaters (Default: 1)
- When enabled confirmed cheaters will be banned.
- When disabled they are kicked.
- Note: 0 = Disabled / 1 = Enabled.

zb_forwardbans (Default: 1)
- When enabled bans made by zBlock will be forwarded to SourceBans if that plugin is also running (www.sourcebans.net).
- Note: 0 = Disabled / 1 = Enabled.

zb_crouchfix (Default: 0)
- Counter-Strike: Source Only
- When enabled players must wait until they're standing to crouch again.
- Note: 0 = Disabled / 1 = Enabled.

zb_fadetoblack (Default: 1)
- Counter-Strike: Source Only
- When enabled "mp_fadetoblack 1" is forced and dead players sound is disabled.

zb_maxnamechanges (Default: 3)
- The total number of name changes a player is allowed to make in the time "zb_namechangeperiod"
- Note: 0=unlimited/disabled

zb_namechangeperiod (Default: 300)
- The number of seconds between tracked name changes (over which "zb_maxnamechanges" applies")

zb_kicknamethieves (Default: 0)
- When enabled players are removed if they have a name very similar or identical to an existing player (on joining or on name change).
- Note: This defaults to disabled. (0 = Disabled / 1 = Enabled)

zb_dramaticheadshots (Default: 0)
- Counter-Strike: Source Only
- Just for fun!
- Enable/Disable classic style headshot ragdolls


Gameserver

- EPS Server
- EPS_PLUS_Server
- Smartline_-_Entry_Server
- Testserver

Hauptartikel: Gameserver