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== RCON Befehle ==
== RCON Befehle ==
<br>
<br>
Hostname “ckras.com -  “  - Changes the name of your server.<br>
{| class="wikitable"
<br>
|-
Rcon_password “password” - Sets the server’s Remote Console password.<br>
! COMMAND !! Beschreibung
 
|-
Sv_password “password” - Makes your server private with a password for practice matches and clanwars.<br>
| hostname "ckras.com" l || changes the name of your Server
<br>
|-
Setmaster add <ip or host> - Setmaster sets the master server list for the server.<br>
| Rcon_password “password” || Sets the server’s Remote Console password.
<br>
|-
Allow_spectators 1
| rcon sv_password “password” || Sets the server’s Remote Console password.
|-
 
| Setmaster add <ip or host> || Setmaster sets the master server list for the server.
Enables/Disables spectators on the server<br>
|-
<br>
| Allow_spectators 1 || Enables/Disables spectators on the server<
Sv_accelerate 10
|-
| Sv_accelerate 10 || Sets the player acceleration
 
|-
Sets the player acceleration<br>
| sv_aim 0|| Enables/Disables Client aiming assistance  (Only usable with sv_cheats 1)
<br>
|-
Sv_aim 0
| Sv_airaccelerate 10 || Sets the in air accelerateion for the server. This controls TFC features like Conc Jumping movement and bhopping, If you want things like this you should leave this on 10 or to disable drop down to 4.
|-
 
| Sv_airmove 1 || Controls clients ability to move in the air
Enables/Disables Client aiming assistance  (Only usable with sv_cheats 1)
|-
 
| Sv_allowdownload 1 || This controls if you wish for the server to download custom content such as maps to clients or disconnect them if they do not have the map.
Sv_airaccelerate 10
|-
| Sv_alltalk 0 || Enable/Disable spectators ability to chat with active players on the server.
 
|-
Sets the in air accelerateion for the server. This controls TFC features like Conc Jumping movement and bhopping, If you want things like this you should leave this on 10 or to disable drop down to 4.
| Sv_allowupload 1 || Controls clients ability to upload custom decals/sprays
 
|-
Sv_airmove 1
| Sv_bounce 1 || Enable bounce pads in maps that use them
|-
 
| Sv_challengetime 15 || Sets the time to allow client connection completion
Controls clients ability to move in the air
|-
 
| Sv_cheats 0 || Enable or disable cheats
Sv_allowdownload 1
|-
| Sv_clienttrace 1 || Sets client bounding box size (collisions)
 
|-
This controls if you wish for the server to download custom content such as maps to clients or disconnect them if they do not have the map.
| Sv_clipmode 0 || Sets client clipping mode
 
|-
Sv_alltalk 0
| Sv_contact <email address>|| Allows you to specify a website or contact email in browsers or the console
|-
 
| Sv_friction 4 || Sets friction level
Enable/Disable spectators ability to chat with active players on the server.
|-
 
| Sv_gravity 800 || Sets the servers gravity, 800 is default, setting lower will enable higher jumps.
Sv_allowupload 1
|-
| Sv_lan 0 || Enables LAN server mode
 
|-
Controls clients ability to upload custom decals/sprays
| Sv_maxrate 10000 || Sets the maximum data transfer rate in bytes per second for any one client on the server – higher settings help good connections but may cause increased choke.
 
|-
Sv_bounce 1
| Sv_maxspectators 3 || Sets the maximum number of spectators allowed on the server at any one time. ('''Please do not add more then 3 specators to your [[Gameserver]], due performance issues''')
|-
 
| Sv_maxspeed 400 || Sets the max players speed for all clients.
Enable bounce pads in maps that use them
|-
 
| Sv_maxunlag 0.5 ||
Sv_challengetime 15
 
Sets the time to allow client connection completion
 
Sv_cheats 0
 
Enable or disable cheats
 
Sv_clienttrace 1
 
Sets client bounding box size (collisions)
 
Sv_clipmode 0
 
Sets client clipping mode
 
Sv_contact <email addr>
 
Allows you to specify a website or contact email in browsers or the console
 
Sv_friction 4
 
Sets friction level
 
Sv_gravity 800
 
Sets the servers gravity, 800 is default, setting lower will enable higher jumps.
 
Sv_lan 0
 
Enables LAN server mode
 
Sv_maxrate 10000
 
Sets the maximum data transfer rate in bytes per second for any one client on the server – higher settings help good connections but may cause increased choke.
 
Sv_maxspectators 8
 
Sets the maximum number of spectators allowed on the server at any one time.
 
Sv_maxspeed 400
 
Sets the max players speed for all clients.
 
Sv_maxunlag 0.5
 
Sets the max number of seconds of lag the server will try to compensate for when Sv_unlag 1 is enabled. Suggested values are 0.3 to 0.6 Higher numbers will make high pingers jump around more
Sets the max number of seconds of lag the server will try to compensate for when Sv_unlag 1 is enabled. Suggested values are 0.3 to 0.6 Higher numbers will make high pingers jump around more
|-
| Sv_maxupdaterate 60 || Sets the maximum number of times per second to update clients.
|-
| Sv_minrate 0 || Sets the min data transfer rate in bytes per second for any one client, setting this to 0 or a value below 500 will default this to 500.
|-
| Sv_minupdaterate 1000 || Sets the minimum number of times per second to update clients. Setting this will prevent people setting too low and becoming choppy, however you should never set this too high or you will force people with poor routing or connections to lag the server and force the server to work harder than it needs to.
|-
| Sv_proxies 0 || Enable/Disable proxies clients on your server. Such as if you want to connect a [[HLTV]] / [[SourceTV]] client to your server for viewing a war.
|-
| Sv_spectatormaxspeed 500 || Sets spectators max movement speed
|-
| Sv_spectalk 1 || Enables spectator clients to chat.
|-
| Sv_spectator_password "" || Specifies a password that is used for spectators to connect to your server.
|-
| Sv_stopspeed 100 || Sets the stop speed at which the server considers a player beginning to stop.
|-
| Sv_timeout 65 || Sets the timeout inactivity limit
|-
| Sv_unlag 1 || Enable server lag compensation – When running a net server you should leave this on.
|-
|
Sv_unlagpush 0 || Enables [[Gameserver]] push lag compensation.
|-
| Sv_unlagsamples 1 || Sets the number of client ping samples to average together to determine the ping the server try to compensate for (if sv_unlag 1)
|-
| Sv_wateraccelerate 10 || Sets in water acceleration
|-
| Sv_wateramp 0 || Enable/disable amplified waves in the water (needs clients to set gl_wateramp)
|-
| Sv_waterfriction 1 || Set friction underwater
|-
| Sv_zmax 4096 || Sets max zbuffer size.
|}


Sv_maxupdaterate 60
== Quickplay ==


Sets the maximum number of times per second to update cleints.
[https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513[ Quickplay Help-Guide by Valve]]
 
Sv_minrate 0
 
Sets the min data transfer rate in bytes per second for any one client, setting this to 0 or a value below 500 will default this to 500.
 
Sv_minupdaterate 1000
 
Sets the minimum number of times per second to update clients. Setting this will prevent people setting too low and becoming choppy, however you should never set this too high or you will force people with poor routing or connections to lag the server and force the server to work harder than it needs to.
 
Sv_proxies 0
 
Enable/Disable proxies clients on your server. Such as if you want to connect a HLTV client to your server for viewing a war.
 
Sv_spectatormaxspeed 500
 
Sets spectators max movement speed


Sv_spectalk 1


Enables spectator clients to chat.
== ETFL Configs / Configs allgemein ==


Sv_spectator_password ""
ETFL Configs können im [[Webinterface]] installiert werden,. CKRAS aktualisiert automatisch für Euch neue Configs der gängigen Ligen wie z.B. der ETFL usw. im Webinterface.


Specifies a password that is used for spectators to connect to your server.
== [[zBlock]] Befehle ==


Sv_stopspeed 100
[[zBlock]] für Team Fortress 2, leider nicht verfügbar
 
Sets the stop speed at which the server considers a player beginning to stop.
 
Sv_timeout 65
 
Sets the timeout inactivity limit
 
Sv_unlag 1
 
Enable server lag compensation – When running a net server you should leave this on.
 
Sv_unlagpush 0
 
Enables server push lag compensation.
 
Sv_unlagsamples 1
 
Sets the number of client ping samples to average together to determine the ping the server try to compensate for (if sv_unlag 1)
 
Sv_wateraccelerate 10
 
Sets in water acceleration
 
Sv_wateramp 0
 
Enable/disable amplified waves in the water (needs clients to set gl_wateramp)
 
Sv_waterfriction 1
 
Set friction underwater
 
Sv_zmax 4096
Sets max zbuffer size.
 
== Quickplay ==
 
[https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513[ Quickplay Help-Guide by Valve]]
 
== zBlock Befehle ==
 
zBlock für Team Fortress 2, leider nicht verfügbar


== Sourcemod / Deathmatch Plugin ==
== Sourcemod / Deathmatch Plugin ==
Zeile 218: Zeile 120:
== [[Gameserver]] ==
== [[Gameserver]] ==


- [[EPS Server]]
- [[EPS_PLUS_Server]]
- [[Smartline_-_Entry_Server]]
  - [[Testserver]]
  - [[Testserver]]
<div  class="proditem gserver-es">[[Smartline - Entry Server]]</div>
<div  class="proditem gserver-exs">[[EPS Server]]</div>
<div  class="proditem gserver">[[EPS PLUS Server]]</div>
<div class="clear"></div>


== [[SourceTV]] ==
== [[SourceTV]] ==

Aktuelle Version vom 17. März 2014, 11:27 Uhr

Hier findet du die wichtigsten Befehle und Hilfe für Team Fortress 2. RCON-Befehle, SSH-Protect, Webinterface, Sourcemod

Spiel Informationen

Tf2.jpg

Editor: Valve Software
Erscheinungstermin: 10. Oktober 2007
Beschreibung: The most fun you can have online" - PC Gamer Is now FREE! There’s no catch! Play as much as you want, as long as you like! The most highly-rated free game of all time! One of the most popular online action games of all time, Team Fortress 2 delivers constant free updates—new game modes, maps, equipment and, most importantly, hats..

RCON Befehle


COMMAND Beschreibung
hostname "ckras.com" l changes the name of your Server
Rcon_password “password” Sets the server’s Remote Console password.
rcon sv_password “password” Sets the server’s Remote Console password.
Setmaster add <ip or host> Setmaster sets the master server list for the server.
Allow_spectators 1 Enables/Disables spectators on the server<
Sv_accelerate 10 Sets the player acceleration
sv_aim 0 Enables/Disables Client aiming assistance (Only usable with sv_cheats 1)
Sv_airaccelerate 10 Sets the in air accelerateion for the server. This controls TFC features like Conc Jumping movement and bhopping, If you want things like this you should leave this on 10 or to disable drop down to 4.
Sv_airmove 1 Controls clients ability to move in the air
Sv_allowdownload 1 This controls if you wish for the server to download custom content such as maps to clients or disconnect them if they do not have the map.
Sv_alltalk 0 Enable/Disable spectators ability to chat with active players on the server.
Sv_allowupload 1 Controls clients ability to upload custom decals/sprays
Sv_bounce 1 Enable bounce pads in maps that use them
Sv_challengetime 15 Sets the time to allow client connection completion
Sv_cheats 0 Enable or disable cheats
Sv_clienttrace 1 Sets client bounding box size (collisions)
Sv_clipmode 0 Sets client clipping mode
Sv_contact <email address> Allows you to specify a website or contact email in browsers or the console
Sv_friction 4 Sets friction level
Sv_gravity 800 Sets the servers gravity, 800 is default, setting lower will enable higher jumps.
Sv_lan 0 Enables LAN server mode
Sv_maxrate 10000 Sets the maximum data transfer rate in bytes per second for any one client on the server – higher settings help good connections but may cause increased choke.
Sv_maxspectators 3 Sets the maximum number of spectators allowed on the server at any one time. (Please do not add more then 3 specators to your Gameserver, due performance issues)
Sv_maxspeed 400 Sets the max players speed for all clients.
Sv_maxunlag 0.5

Sets the max number of seconds of lag the server will try to compensate for when Sv_unlag 1 is enabled. Suggested values are 0.3 to 0.6 Higher numbers will make high pingers jump around more

Sv_maxupdaterate 60 Sets the maximum number of times per second to update clients.
Sv_minrate 0 Sets the min data transfer rate in bytes per second for any one client, setting this to 0 or a value below 500 will default this to 500.
Sv_minupdaterate 1000 Sets the minimum number of times per second to update clients. Setting this will prevent people setting too low and becoming choppy, however you should never set this too high or you will force people with poor routing or connections to lag the server and force the server to work harder than it needs to.
Sv_proxies 0 Enable/Disable proxies clients on your server. Such as if you want to connect a HLTV / SourceTV client to your server for viewing a war.
Sv_spectatormaxspeed 500 Sets spectators max movement speed
Sv_spectalk 1 Enables spectator clients to chat.
Sv_spectator_password "" Specifies a password that is used for spectators to connect to your server.
Sv_stopspeed 100 Sets the stop speed at which the server considers a player beginning to stop.
Sv_timeout 65 Sets the timeout inactivity limit
Sv_unlag 1 Enable server lag compensation – When running a net server you should leave this on.

Sv_unlagpush 0 || Enables Gameserver push lag compensation.

Sv_unlagsamples 1 Sets the number of client ping samples to average together to determine the ping the server try to compensate for (if sv_unlag 1)
Sv_wateraccelerate 10 Sets in water acceleration
Sv_wateramp 0 Enable/disable amplified waves in the water (needs clients to set gl_wateramp)
Sv_waterfriction 1 Set friction underwater
Sv_zmax 4096 Sets max zbuffer size.

Quickplay

[ Quickplay Help-Guide by Valve]


ETFL Configs / Configs allgemein

ETFL Configs können im Webinterface installiert werden,. CKRAS aktualisiert automatisch für Euch neue Configs der gängigen Ligen wie z.B. der ETFL usw. im Webinterface.

zBlock Befehle

zBlock für Team Fortress 2, leider nicht verfügbar

Sourcemod / Deathmatch Plugin

Sourcemod und Deathmatch Plugin kann im Webinterface installiert werden.


Gameserver

- Testserver

SourceTV

SourceTV Server mieten

Hauptartikel: Gameserver
CKRAS FAQ CS:Source